✦ECHOES OF ASH ENTER THE RAID ↗

THE RIFT IS OPEN · YOUR PARTY IS FIGHTING

RAID THE UNWRITTEN.

Build a party, break the next boss, and bring forgotten names back into the world. Your allies keep fighting when you leave.

LIVE IDLE RAID LOCAL GAME PROTOTYPE
BOSS 01THE ASHEN REACH
RIFT GUARDIAN

The Unwritten

PHASE 01
HEALTH130 / 130
PARTY DAMAGE0per second
BOSSES BROKEN0this journey
MEMORY SIGILS0+2 damage each

Raid progress and rewards save in this browser. This prototype has individual bosses and local rewards; shared multiplayer and blockchain transactions are not connected yet.

AN IDLE FANTASY RPG

THE WORLD
REMEMBERS
YOU.

Your party keeps adventuring while you are away. Return for loot, new power, and the story of a kingdom that remembers you.

THE PREMISE

THE KINGDOM DID NOT END. IT FRACTURED INTO MEMORIES.

✦

STEP INTO THE FRACTURE

A WORLD YOU CAN TOUCH.

This is a first glimpse of the Ashen Reach. Wander, discover its lost echoes, and imagine what a living world could become.

AUTO ADVENTURE / ASHEN REACH
X 00.0   Z 00.0
CHAPTER 01 • THE LAST BELL
🦊
SIR CRUMBSelf-appointed dragon. Actual fox.
✧
CURRENT QUESTFind the three bell echoes0 / 3 echoes found · follow the light
MOVEWASDor arrows · SPACE to dash
✦ YOUR PARTY EARNS LOOT WHILE AWAYVISIT THE IDLE CAMP ↓

YOUR PARTY NEVER STOPS

THE IDLE CAMP.

Sir Crumb scouts ahead while your hero clears the Reach. Return anytime for embers and levels.

AUTO BATTLING
HERO LEVEL10 / 16 XP
EMBERS0spend on upgrades
SHADES DEFEATED0Reach · wave 1
Fighting a wandering shade4.7s

Progress saves on this device. Up to 8 hours of rewards accumulate while the page is closed.

THE STORY SO FAR

THE LAST BELL
OF BRACKENHOLD.

One night, the kingdom of Brackenhold vanished from every map. Its archivist saved the names of its people inside three bell echoes before the Unwritten could erase them. You wake in the Ashen Reach with one job: bring those names home.

Unfortunately, your only guide is Sir Crumb, a fox who introduced himself as “the greatest dragon in the realm.” He has excellent hearing and deeply questionable qualifications.

PLAY CHAPTER ONE ↗

THE IDEA BEHIND THE WORLD

NOT JUST A WORLD
TO PLAY. A WORLD TO
LEAVE BEHIND.

Echoes of Ash is being designed around a simple question: what if an RPG could remember the people who shaped it?

01 / DISCOVERY
◇

Explore the unknown

Uncover broken places, forgotten characters, and stories scattered across a living fantasy realm.

02 / CONSEQUENCE
✧

Choices leave echoes

Your actions could change the marks left in the world and the legends other players encounter.

03 / OWNERSHIP
⬡

Carry what you earn

Blockchain integration is planned for meaningful player-owned artifacts and a verifiable chronicle of deeds.

✦

A NOTE FROM THE WORLD

“WHEN THE LAST FIRE WENT OUT,
THE STORIES STAYED.”

This is the beginning of Echoes of Ash. The playable scene above is an early prototype; the larger RPG and on-chain systems are a vision in development.

RETURN TO THE REACH ↑